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Hytale Modding
is Here!

Thanks to your support, Hytale is finally here – complete with a fully integrated modding experience

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Create From Day One

Hytale launches with creation wide open. If you can imagine it, you can start shaping it today.
Here is what you can create right away:

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Server Plugins

Extend the functionality of the game programmatically for both single player or multiplayers servers. Extremely powerful and allows deep modifications to the gameplay experience. Use them to build minigames, economies, commands, custom logic, new asset types, and more.

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Gameplay Mechanics

Drive gameplay mechanics and define core content:

  • Blocks, items, NPCs
  • World generation
  • Drop tables, loot, and more.

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Art Assets

Provide the visual and audio representation of game elements.

Hytale supports Blockbench for creating models, textures, and animations.

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Worlds and Prefabs

Share whole worlds or specific builds.

Prefabs are used in creative tools and world generation to place prebuilt structures like trees, houses, or large landmarks.

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The Creation Tools

Hytale comes with a full set of creation tools that are powerful, a bit rough, and occasionally held together by optimism. They’ll keep getting better over time, with creators helping shape what they become next.

The Asset Editor

Create, edit, and animate models directly in the engine.
See changes instantly and build anything from small cosmetics to full creatures.

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Asset Graph Editor

Build logic and behaviors without touching code.
It’s early, but already usable and will grow a lot over time.

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Machinima Tools

Create cutscenes and camera paths using in-engine replay features. Perfect for storytellers, trailers, or cinematic flexing.

UI Editor

Redesign menus, HUDs, and overlays, or build entirely new UI flows. Fast iteration, no external tools needed.

Scripting

For advanced creators who want deeper control. Not fully expanded yet, but already enables meaningful gameplay changes.

Live Preview & Hot Reload

Swap assets and test changes instantly. No restarts, no waiting, and absolutely no ritual sacrifices.
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A Metric Ton to Come!

Modding is a long-term priority for Hytale. Things may wobble early on, but a packed roadmap will make creating smoother and more fun over time as toolkit will keep growing with the community at its center.

Here’s what’s already in motion:

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Better Worldgen Tools

Work toward giving creators more control over how worlds form, from terrain to biomes.

Deeper Mod APIs

Plans to open more of the game's systems so creators can build richer and more impactful mods.

Cleaner Mod Packaging

A push to simplify how mods load, update and interact with each other.

Stronger Documentation

Clearer guides, better examples and easier onboarding for creators of all levels.

Creator Quality-of-Life Tools

Improvements aimed at making testing, previewing and iterating faster and smoother.

"Make as You Play" Vision

A long-term goal to blend creation and gameplay into one seamless experience.

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About the Hytale

Set out on an adventure built for both creation and play. Hytale blends the freedom of a sandbox with the momentum of an RPG: explore a procedurally generated world full of dungeons, secrets, and a variety of creatures, then shape it block by block.

The Early Access release focuses on polished core systems - exploration, responsive combat, and robust building - alongside creator‑first tools for making your own content, crafting minigames, and running community servers.
Jump in, make your mark, and help us grow this world together!

About CurseForge

With a thriving community of over 178,000 modders and more than 26 million monthly users, CurseForge is excited and honored to partner with Hypixel Studios Inc. in the quest to bring an official modding experience to Hytale and empower players to create and enhance the stories and lives of every Hytale player.

This partnership marks a new chapter in our mission to unlock the creative power of gamers around the world for immersive, player-made experiences.

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Frequently Asked Questions

  • Hytale mods will be available to download on the CurseForge website and application, allowing gamers to discover, install, update, and play mods seamlessly.

  • While you can use the Hytale Asset Editor directly within the game without a CurseForge account to create mods, you will need to sign in with a CurseForge account in order to publish them.

  • Hytale mods are created using the Hytale Asset Editor in-game. Once your mod is complete, you may publish it on CurseForge. Your mod will be automatically submitted for moderation and uploaded to the CurseForge website and application once it has been reviewed and approved.

  • At launch, Hytale will support a wide range of mod types, including:

    • New creatures and characters
    • Custom tools and items
    • New minigames and quests
    • Unique world generation features

    More options are planned to be added post-launch.

  • Hytale mods are currently supported on PC only.

  • All Hytale mods will be accessible on the Curseforge website and application, allowing gamers to discover, install, and play mods seamlessly.

  • Yes, you can join our dedicated Discord server for mod authors which hosts all our modding communities and holds events, workshops, and allows you to stay in touch with announcements and updates.

  • Mods must be fully developed within the Hytale Asset Editor and adhere to the moderation guidelines as well as licensing of the original project.

  • Ready to explore Hytale and open a server on launch day? Tebex is partnering with Hytale to power all private server stores on launch! Create customized worlds with your mods and monetize your creations with additional tiers, roles, cosmetics, and more through a Hytale-styled, no-friction store front.

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Tell Your Own Hytale with Mods!

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